Basicaly we started the class by tracing in 3D a random detailed sextion of a building, with stairs. Drawing the regular shapes, and then we can extrude them in order to get them as an 3D object. To round the corners, instead of a bevel, what we do is a -fillet-, select the edges we want et voilá. its a sum of all we had learned from the beggining of this semester. The secound part of the class consisted in transforming the work we did, to the AutoDesk 3DMax software, witch is a program with the intention of creatin scenes, and modelate in 3D in a more empirical and arbitrary way. (BLENDER) Creating the first cube is easy, on the creation menu, we create a square with 5000x4000x3000mm. We can ajuste the number of segments horizontaly and verticaly, so we can work with more vertices and edges. we proceed to erase a face, and put it back on ( but singularly ), with that, we enable the -snap to vertices- and create a surface with the mesures pre-defined. That wall is going to be the ...
This class we are going to prepare a drawing to be or 3D printed [.slt.] or laser cutted ( 2D )[.dxf] to deliver an object worth printing to the shop, first we need to prepare it to it. Check on the website of the chosen printshop the sizes of the machines that gona allow the size of the object. According to the parameters on the site, we compose, in milimeters, the sizes or scale of the object in order to proceed to the print. Its imperative that the mesh is well made, if not the piece will return without being physical, because the printer cannot execute a piece with an broken mesh.
keep on working on the last week's dwg, 'UHOUSE'. started to draw in 3D the last wall then, started the real exercise: doing the windows. basicaly is doing some boxes and subtract them off the walls. gotta set the window void on a new layer called 'windows xp' then proceed to subtract. We use an premade autocad sample of a window to fill that void. Go to the website and save the -WINDOW 3D- and a link to the folder where we are working. Then starts a proceedure of doing the walls and subtractions. In essence, we draw a -RECTANG- on the plan, then is gonna be overextended on the extrusion so we can slice the exess. the next process is doing the doors, the same way of the windows. Setting the camera is the next step, using the worldview to set it and how its set.
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